It’s Never Early: Education For Sustainable Development
This paper is based on research conducted at primary and tertiary levels in Queensland, Australia. The research was focused on examining learning about sustainable development that occurs at those levels through a particular activity: designing and making a board game related to sustainable development (SD). This research project was designed on the basis of conceptualisations of education for sustainable development that established that cognitive, moral and practical bases for learning activities should be considered during the planning process as well as the different aspects of SD (economic, cultural, social and ecological). The findings of this research demonstrated that learning about SD occurred on both levels (although the depth is different); students represented their understanding through the design activities. The artifacts created as a result of students’ learning were very impressive and illustrated the high level of understanding that occur as the result of the activity. Contextualised learning about SD (through the designing and making activity in this research) proved to be an effective way of learning about SD.
Keywords: Contextualise learning, Education for sustainable development Design and technology, Primary and tertiary levels
Dr Margarita Pavlova
Senior Lecturer, Centre for Learning Research, Griffith University
Her research interests include: the conceptualisation of technology education, education for sustainable development, comparative education and life-long learning. She is the author or co-author of 7 books, 5 textbooks and learning materials for students, and over 17 book chapters and articles. She has a PhD from the Russian Academy of Education, and another from La Trobe University, Australia.
Lecturer, School of Vocational, Technology and Arts Education, Griffith University